![]() The Burbank team behind Nickelodeon’s hit television series Rise of the Teenage Mutant Ninja Turtles provided a digitally hand drawn animated scene with their iconic characters to accompany the lines, “Acceptance is everywhere // And possibilities are endless.” This superhero scene was storyboarded by Kevin Molina-Ortiz and was brought to life by Director, Sebastian Montes and Supervising-Director, Alan Wan. Scene Five: Rise of the TMNT crew, Nickelodeon Finally, the scene was originally storyboarded by Mike Morris for the new Toon Boom Training Courses for Advanced Rigging, showcasing Master Controllers and other advanced rigging features. ![]() The full scene was pulled together, both 2D and 3D elements, by Andres Martinez Vergara. Inspired by, “You can achieve,” artists Magelan Fournier and Marie Pier Larose created a 3D scene to accompany a 2D rig created by Matt Watts and animated by Raymond Quigley. Scene Four: Magelan Fournier, Marie Pier Larose, Matt Watts, Raymond Quigley, Andres Martinez Vergara and Mike Morris There are so many styles to try - watercolour, pastel and chalk,” Shu says. “I’m very happy with the wide range of textured brushes and pencils that Harmony has to offer. Scene Three: Anja Shu, animator and instructor, TUMO Center for Creative Technologiesīased in Yerevan, Armenia, Anja Shu applied her watercolour animation skills to the lines, “You can sing // You can dance,” illustrating an opera singer jumping from the stage to her dressing room. Anime has always been a tradition, the next gen is coming,” Isom says. “I believe D'ART Shtajio is helping to set the tone for the future of Japanese animation. It was animated in a traditional Japanese-style pipeline, recreated in Harmony. Tokyo-based anime studio founder Arthell Isom was inspired by the lines, “You can be who you are // You can show your true you,” and shows a person exploring their true identity in a mirror. Scene Two: Arthell Isom, studio founder and background artist, D’ART Shtajio The scene uses imported raster and vector assets along with Harmony’s textured brushes and pens, deformers, depth of field effects, colour scale nodes and rigging with master controllers. ![]() Interpreting, “In our world… // Everything is possible,” Belgian illustrator Mark Borgions’ scene begins with a squirrel climbing a massive tree as giants approach to play instruments. Scene One: Mark Borgions, illustrator and animator, HandMade Monsters These teams were drawn from both the Toon Boom Ambassador Program and our international community, and were given total creative freedom on their scenes. To showcase Harmony 20’s stylistic flexibility and features, we invited seven artists and teams to produce a demo pack, each contributing scenes inspired by a short prompt. “Harmony 20 has tools and capabilities that dare artists to push beyond the boundaries of what audiences expect to see.” “The entertainment industry is becoming aware of the true value of animation - both as a means of producing content and of expressing what is impossible to show in any other medium,” says Stephanie Quinn, Director of Marketing at Toon Boom Animation. Their work illustrates endless possibilities with Harmony 20’s improved drawing and colouring tools as well as a host of new features. With Harmony 20, we want to challenge artists and animators to express themselves in new styles - inspiring users with a demo pack created by seven artists and their teams from around the world. Toon Boom Animation launched the newest update to Toon Boom Harmony, our award-winning animation production software.
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11/13/2023 10:54:13 pm
Rigging animation is a vital process in 3D animation, involving the creation of a digital skeleton (rig) for characters or objects. Rigging enables animators to control movement and deformations realistically. Artists use a combination of bones, joints, and controls to articulate the model, allowing for dynamic poses and lifelike motions. Precision in rigging is crucial for achieving fluid and expressive animations. This intricate technical step serves as the foundation for bringing characters and objects to life in the world of computer-generated imagery and animation.
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